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You wake to the harsh shock of a surge of electricity, and a man's twisted cheery voice on a tv screen. You find yourself bound to a chair as a man with slicked back brown hair spoke and a slide show began.
"Well Heeeellllo there!! My name is Brent Leetwayne, also known as the Head of the wonderful place known as KILL-icky FOO, and at this moment, I will be explaining to you everything you need to know!"
Have you ever killed someone? Do you want to kill someone? Do you like killing people? Well if you're here at the grand stage of KILL-icky FOO, then there's always a chance to get your hands bloody! Well of course you're probably just dying to know how you got here, am I right!? See the thing is, you're either one of the following things here in KILL-icky. A criminal that has been sent here to our "Prisoner Facility" for more than one accounts of murder, a victim of fraud/frame, a individual who was rather....low in reference to the society's social classes and kidnapped by the orders of yours truly, or my favorite, an innocent individual who will be subjects for our most interesting experiments! And the most exciting factor is that you are already registered as deceased! Isnt it amazing!?---
[Our Purpose]
We have been around for the past 34 years and here at KILL-icky FOO, we ensure that our means of entertainment, also known as you and the thousands other individuals harbored behind the walls of our facility, have all the tools and living necessities in order to make themselves comfortable and at home! We exist for the sole purpose of allowing humans such as yourself "Let off steam" on one another. We experiment with the concept of placing "animals" in the cage with "animals", as well as placing ones that are non-experienced with the realistic reality of being endanger of beat to death and torn apart by the fangs of those who may be stronger and more into sync with their inner killer instinct and insanity. We do assure you that this is all for the better purpose of study.
---KiLL-icky FOO System and Works---
Unlike prison systems and ordinary jailing concepts, we do not believe in hourly seclusion, and instead, we allow all to roam certain areas the facility as they please. Areas such as the higher levels of the facility and employee work areas are strictly off limits however. You will be given an initial and three to four digit number in replacement of your name after the slide show that you are currently watching comes to an end. The facility is built on 7 wards in which four (1-4) of them are for the normal individuals who have been brought here. Wards five, six, and seven are the special wards. The Fifth Ward is where inmates known as SkinCrafters have inherited a ability called Vice of Massacre, therefore this ward is known as the Fifth Vice Ward. The Sixth Ward is known as Ward F Experimenta, which is where our experiments are held under security and surveillance. The Seventh Ward on the other hand, contains the more successful and dangerous experiments, and is known as Ward "S" Experimenta. Those placed in Ward S are under the surveillance of specific highly trained staff and are usually put in secluded cells that meet their wants and are cut off from the rest of the wards for safety purposes as a precaution.
*All facilitated individuals have medical care.
*They also have tasks that they can complete in order to gain PDs (Privilege Dollars) which are used for the privileges of buying better choices of food, as well as extra accessories for their cells and even clothes! Accessories do not include televisions or computers of any sort. Tasks range from a variety of small tasks, such as cleaning floors and the mess hall, or washing the uniforms of staffs and inmates. If the individual so happens to die, then their accessories and Privilege Dollars will be put into a collection to be offered as a reward for winners of KILL-icky events.
*You will be woken up every day at 5:00 AM on the dot.
[Staff]
The staff that consists of four positions. The foot soldiers, the medical unit, the chief guard assistants, and the chief guards..
There are numerous foot soldiers that wear the standard blue and black uniforms with a formal white under shirt and commit to doing the basic tasks of ensuring that basic inmates stay in line.
The medical unit is in charge of making sure the inmates of KILL-icky FOO remain in good shape until their death. They operate on survivors of the KILL-icky games and also tend to inmates that are injured during conflicts between themselves. Not only that, but there 2nd duty is to decapitate or sew up bodies for scientific research before the bodies are disposed of. They can be recognized instantly from their white doctor jackets.
There are 5 chief guards, as well as chief guard assistants. These chief guards along with their assistants are in charge of surveillance over assigned wards and are skilled special force fighters. Their assistants are most likely their second in commands in case of their absences and are trained efficiently and accordingly.
All chief guards and chief guard assistants carry around two weapons: their base weapon which is used to punish normal inmates in case of non-cooperation or breaking the rules, and their specialized weapons called "Ward Eaters" that are used as a precaution to combat Skincrafters and experiments just in case. The chief guards wear their assigned uniforms which are dark blue with a matching prison hat as well as a gold crest emblem that is pinned to both the hat and over the heart.
The chief guard assistants sport similar uniforms, the only difference being that their emblems are silver.
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:::Vice of Massacre:::
The Vice of Massacre is a sixth sense that gives one the ability to make his/her body a living weapon, though that ability is only limited to one or two limbs on the body. When this ability is in use, it allows the skin and flesh on the specified part of the body to twist and contort in an unsettling manner until it settles down and hardens in a unique shape and form, depending on the user. It has shown that the use of this ability is painful when first used, but the nerves nullify after the first or second time of use. Research and experimentation has revealed that this "sixth sense" ability is gained from an extremely rare disease known as Nucleus Skinalleosis. This disease causes skin cells and nerves to interact with the cerebral and motor cortex, which is the parts of the brain that allows all voluntary movements of the body, and both increases and infuses it with the functioning of the cerebellum. The cerebellum is what allows the various segments of the body to move smoothly. It acts like an air traffic controller who gathers an unbelievable amount of information at every moment. The shape and form that the skin and flesh take after this process is oblivious and random to the user and the given form of the Vice of Massacre cannot be changed. The ones who are able to use this ability are called Skincrafters
Further research has concluded that there is another version of the Vice of Massacre that deals around the skeletal system and the control of the hypothalamus area of the brain that causes aging, which allows them to use their skeletal structure as a weapon though it is rare. There also seems to be a wider variety of the body that can be used to the abilities' will. This is called the Vice of the Dead, but still put under the same category of Massacre. The ones who are able to use this ability are called BoneCrafters. They are able to rearrange their bone structures as well as use them as projectiles or sharp weapons, which is also accompanied by their ability to rapidly recreate calcium phosphate and carbonate.
In uses of both Skincrafting and Bonecrafting, there are areas of the body that do remain normal, and their eyes change to either a blood red, a honey yellow, or a gray. The colors are additionally the same with the color of the contorted skin and bones when either Vices are activated.
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:::KILL-icky FOO Events:::
One major rule of all of these games is that there is no "refusing" to participate if you're chosen. If you chose to do so, then you might want to remember that you're already rendered deceased, but your loved ones arent. Winning these game events can earn you PD points, immunity, and privileges.
Killamentus
Killamentus is a gladiator like event that was adopted from ancient Rome. In this event/game, inmates are forced to engage in a battle with other inmates or experiments inside a large electric caged arena to the death or until one is unable to fight anymore and is rendered immobile. A variety of weapons are scattered around the arena such as bats, steel pipes, and sometimes blades. There are no firearms because that would be rendered as boring and cliche.The winner of this event gains 1,000 PD and is immune from the next Killamentus event. The winner also gets an additional option to have a custom made weapon of choice created, the only catch being that the weapon has to become apart of their body. The loser, if still alive, get's all of their privileges taken away if they had any to began with but given a small reward of 200 PD. The winning contestant and surviving contestant are sent to the medical staff after the event to be tended to.
There are also times where, to make events more interesting for viewers that watch, a three way match or a handicap may be put into place.
Foo Wheel
In this twisted gaming event, 10 contestants/inmates must survive obstacles as well as falling tiles that lead straight down to piercing spikes while running around a gigantic rotating wheel that accelerates randomly. The tiles fall according to the time limit set on them. For example, a tile may have a time limit of 30 seconds that you can stand on it, and each time it is stepped on, the seconds decrease. Some tiles may have less seconds. The numbers will be shown on the tiles as the contestants use their agility to make it passed all obstacles and make it to the center of the wheel and climb a latter to the top where a buzzer button has to be pressed by each SURVIVING individual before all of the tiles fall. The winners receive 600 PD at the end.
Icky Swamp
In this event, two contestants must battle on a tight rope 40 ft high with the goal of attempting to knock each other into the large pool of boiling chemicals that lies below. Whoever succeeds in doing so wins 850 PD and is immune from the next event.
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Penalties:
1st Degree Penalty: Force will be used to make you obey any rules that were broken as a warning if necessary.
2nd Degree Penalty: If rule breaking continues, PD points will be deducted and you will face 1 weeks in seclusion, as well as participate in a randomly chosen game event.
3rd Degree Penalty: You will have a non-vital organ taken from you, or a sequence of shock therapy and torture.
Facility Rules:
-If you are to participate in a game event, there is no refusal option. Anyone who refuses to do so will face a penalty.
-There will be no killing in the mess hall. Fighting yes, killing no. Anyone who breaks this rule will face an automatic 2nd Degree Penalty.
-Attacking KILL-icky FOO employees will result in a 3rd Degree Penalty and cell seclusion.
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My Rules:
*No Godmodding.
*No killing a character without permission.
*Limit one-liners.
*Follow first three rules.
*It's obvious that one than more character should be made.
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[INMATE CHARACTER SHEET]
Name:
Initials and 3-4 Digit Number:
Age:
Date of Birth:
Gender:
Personality:
Hair Color:
Eye Color:
Height:
Weight:
Overall Appearance (pic/optional):
Ward:
Room/Cell Number:
Do you have a Vice of Massacre:
>>If So<<
Are you a Skincrafter or Bonecrafter?:
What is the name of your Vice of Massacre?:
Brief Description:
Are you a Test Subject?:
>>If So<<
Abilities:
How long have you been an inmate at KILL-icky FOO?:
Biography (5 sentences atleast):
Extra?:
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[STAFF CHARACTER SHEET]
Name:
Age:
Date of Birth:
Gender:
Personality:
Occuptation: (Foot Soldier, Medic, Assistant Chief Guard, Chief Guard):
Years Employed:
>>If Rank is Assistant Chief Guard or Chief Guard<<
What is the name of your Ward Eater?:
Description of Weapon or Pic:
Hair Color:
Eye Color:
Height:
Weight:
Overall Appearance (pic?)
Biography:
Extra?:
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Inmates:
I.F. 4221// [Ikenak "Frankenstein" Fraizzer] / /Experiment //16 1/2// Special Cell 000// Male
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Chief Guards:
Leonard Zeal // Male // 26
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Assistant Chief Guards:
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Medical Squad
If there are ANY QUESTIONS AT ALL, feel free to ask.
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